Entrap (Ex or Su) The creature has an ability that restricts another creatures movement, usually with a physical attack such as ice, mud, lava, or webs. The target of an entrap attack must make a Fortitude save or become entangled for the listed duration.
In Pathfinder: Kingmaker most characters have usable abilities, … Persistent Mutagen ( Su ) At 14th level, the effects of a mutagen last for 1 hour per level. Grand Discovery ( Su ) … The alchemist gains the ability to create a cognatogen, a mutagen-like mixture that heightens one mental ability score at the expense of a physical ability score. …
Spiritual Combat ( Su ): This is functionally similar to the Magus’s Spell Combat ability . Unfortunately, Spiritualists lack the useful offensive options which the Magus gets, so you have very few spells which work well with this ability . Ectoplasmic Armor ( Su ): Too little, too late. By this level you should be wearing at least +1 Chain Shirt.
So… Su? Guidance of the Ancient – This is an ability based on the flavor of the class and tapping into the knowledge of souls (quintessence is an energy created by destroyed souls). You can replace a knowledge check with a bluff check once per day. I’m solid on this being Su. Qualities – This class can spontaneously create things, like weapons.
abilities in pathfinder are classified into various categories. Supernatural. Spell like. Extraordinary. and possibly one or two more. things like anti magic fields care about ability types, as do things like being an ex-shifter/druid/monk/paladin, This ability replaces taboo. Wrangle Condition (Su): At 3rd level, a rivethun spirit channeler can interact directly with unwholesome spirits of the ills that trouble her or her allies. This functions like the animist shamans wrangle condition ability (Pathfinder RPG Advanced Class Guide 110).